Adobe Animate CC 2018 can be a powerful tool for use in creating 2D and 3D animations. Adobe Animate CC 2018 Download is not just for animation, it can also be used as an editing tool. With new features such as Puppet Pinning and Hierarchical Parenting that allow you to animate different parts of your images quickly with less hassle, this program has never been more valuable.
Create animations for games, and create a presentation for work or school with high-quality animations to share on social media. It comes with many new features that make this an essential tool in your digital arsenal. Adobe has worked hard to provide intuitive tools while also adding powerful abilities such as Puppet Pin etc.
Overview of Adobe Animate CC 2018
One of the handy tools for Flash and action scripts is Adobe Animate CC. It is a powerful tool to create interactive web content, video games, etc., with many new features added in the latest version of this software.
One Special thing about Adobe Animate is it allows you to create and animate vector graphics. It also supports a wide variety of multimedia formats including Adobe Swf, MPMOVIE, etc., for playback on its timeline.
With this software, animating becomes easier than ever before because of intuitive tools that are provided by the Adobe team they have added powerful abilities like the Puppet Pin feature as well which makes it more versatile for users too! It comes with amazing built-in templates without any cost so there is no need for any other external application or plug-ins either. This program can work independently.
Hierarchical Parenting means to set a relationship between two objects. In this case, it means to create an object that lives inside another one on the stage.
For example: If you have a table with four legs and want to make them move when they are clicked by mouse then in Animate CC 2018 you can use Hierarchical Parenting by creating an animation for each of the four legs so that they all react together at the same time whenever any of them is dragged or tapped.
You will find hierarchical parenting useful if there are many similar items on your stage like those found in games where players need to fight against enemies or collect coins etc., as it gives animations more depth than simply animating every item separately which would look pretty bland considering how much. It’s been updated from “Puppet Pinning” and it allows you to animate different parts of your images quickly.
Motion Editor for designing the natural motion of Objects
One of the most significant new features in Adobe Animate CC 2018 is Motion Editor for designing animations. It enables designers to control both their shape and motion and can be combined with Timeline animation tools. As a result, it is now possible to design natural-looking animation that looks like the object or character has weight and momentum as it moves through space.
Motion Editor provides controls for movement along one axis at a time (either horizontal or vertical). The use cases are limitless: an acrobat swinging on a trapeze; someone walking up stairs; a bird flying across the sky—anything from simple bouncing ball to more complex human locomotion such as running, skipping, ducking…Anything! In ActionScript terms.
With motion editor, you can do things like:
- Create a motion path by dragging in the timeline view
- Modify timing for keyframes (e.g., delay, extend, shorten)
- Add and edit easing options
- And more!
With Motion Editor you can do things like create a motion path by dragging an object to different points on the Timeline or use ActionScript code to add multiple paths; modify the timing of keyframe properties such as duration, velocity/acceleration, and repeat count; simultaneously animate custom tweens with ease using interpolated curves between them with no need for expressions; change how objects move along paths including changing their direction at any point in time.
Several new Effects
New icons to help you better understand animation types. You can now easily identify an animation by the following symbols: Walk, Fly, Turn Left/Right, Fade In, and many more! Drag & Drop Gestures – a new feature that lets you attach gestures (such as “drag”) to an object’s motion paths so they animate automatically when played back in Timeline mode.
Auto Shape Aligner tool has been introduced which helps arrange shapes for precise alignment using smart snapping guides while preserving shape rotation angles. Improved Bézier editing on control points with handles connected directly to endpoints of segments; no need to select other points first!
Animating 2D objects in 3D space
It introduces more ways to animate objects in three dimensions. This can be helpful for visualizing architectural scenes, product shots, and other situations where the space you need to work with is only two-dimensional. Read on for a deep dive into how these features are used together:
Now we will look at an image frame from one of our recent projects, “A Place Called Home.” You’ll notice there’s not much depth established by just animating on the Z axis (forward and backward).
In this case, it helps make things feel less claustrophobic when we set up animation along both axes; frontward/backward motion in addition to forward/backward motion. In fact, if you want your 3D object to move in Space then you’ll need to animate on the X and Y axes as well.
This can be helpful for visualizing architectural scenes, product shots, and other situations where the space you need to work with is only two-dimensional. Read on for a deep dive into how these features are used together: Now we will look at an image frame from one of our recent projects, “A Place Called Home.” You’ll notice there’s not much depth established by just animating on the Z axis (forward and backward). In this case, it helps make things feel less claustrophobic when we set up animation along both objects.
In the timeline, right-click and select “New Shape” to create a new shape layer. Or you can press Control+J on your keyboard.
Select “Graphics” from the dropdown menu in order to import it as a graphic instead of drawing one with pen tool or selecting “Shape Layer”. This will make the movement of our shapes more dynamic because we are using an image rather than creating preset paths for them to follow.
Click once inside this newly created shape frame and then go grab whatever images you want by clicking on File > Import > Existing Files into Project (Ctrl + I). You can also drag files directly from your desktop onto this placeholder icon at any time.
Amazing New Features in Adobe Animate CC 2018
Below are the new updates and features in it:
- New and Unique Interface.
- Improved Inspector.
- No more ‘New Document’ button, instead it has a “Create New Animation” option now.
- It also comes with new features like the WebGL export and Text Layout Editor to make things easier for you as well as many other updates and bug fixes.
- Improved inspector: page width is wider than height so that scroll bars are hidden when not needed (that’s nifty)
- No ‘new document’ button – use ‘create new animation’. This means all frames will be in one file by default rather than separate files which can lead to confusion over what order they should be exported or edited in later on… It does still have a ‘document’ tab
System Requirements for Adobe Animate CC 2018
Below are the system requirements for Adobe Animate CC 2018 Version:
- RAM: 2GB minimum
- HD Space: 4GB minimum
- CPU Speed: Intel® Pentium® or AMD Athlon™ processor. The following are the recommended processors for a 32-bit version of Windows (x86). For 64-bit, please refer to your PC manufacturer’s specifications
- Windows Processor Architecture Minimum Recommended
- 32-Bit CPUs: Intel ® Pentium ® or higher; AMD Athlon ™ or higher